Moderator:  Graf Zahl 
	
	
			
	
			
		
			
		
		
			
				
																			
								entryway  							 
									
		Posts:  56 		Joined:  Sun Sep 04, 2005 22:24 		
		
						
						
		 
		
						
					
						 
		 
								
						
									Post  
								by entryway   »  Mon Sep 05, 2005 22:43 
			
			
			
			
			chaoscentral wrote: that may be... but the difference between the 9200SE and the 9200 is very big... mostly the fact the 9200SE is 64-bit and the 9200 is 128-bit But if you have the option to get the non SE card. spend the extra 20 to get the normal version
I have 9
8 00 card 
256-bit R350 (
4 x1) with 128MB before the SoftR9800 patch and 256-bit R350 (
8 x1) with 128MB after
 
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								chaoscentral  							 
									
		Posts:  113 		Joined:  Tue Aug 30, 2005 14:08 		
		
																Location:  E1M1 
							
						
		 
		
						
					
						 
		 
								
						
									Post  
								by chaoscentral   »  Tue Sep 06, 2005 1:57 
			
			
			
			
			niiiiiiiice
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								Nuxius  							 
									
		Posts:  106 		Joined:  Fri Sep 02, 2005 9:15 		
		
											Location:  Texas 
							
						
		 
		
						
					
						 
		 
								
						
									Post  
								by Nuxius   »  Tue Sep 06, 2005 4:14 
			
			
			
			
			128bit memory versions of 9800SE's exist as well. And those are pure garbage, of course. 
 
There's all kinds of graphics cards where you can "flash the bios/unlock pipes/overclock" into something better though. 9500Pros to 9700Pros, 6800LE to 6800 or 6800GT (if you're lucky), etc etc.
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								NeoHippo  							 
									
		Posts:  408 		Joined:  Tue Sep 13, 2005 0:47 		
		
											Location:  British Columbia  Canada 
							
						
		 
		
						
					
						 
		 
								
						
									Post  
								by NeoHippo   »  Wed Sep 14, 2005 3:32 
			
			
			
			
			Abit KT-7 100FSB 
Duron 700 Mhz 
640 Mb SDRAM 
MSI GeForce FX5200 
Windows ME 
 
w/o dynamic lighting :  21 - 23 FPS 
with dynamic lighting :  16 - 19 FPS
			
			
									
						
							TAtL, tU, aE
			
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								lemonzest  							 
									
		Posts:  101 		Joined:  Wed Aug 31, 2005 19:03 		
		
											Location:  Nottingham, UK 
							
						
		 
		
						
					
						 
		 
								
						
									Post  
								by lemonzest   »  Wed Sep 14, 2005 4:19 
			
			
			
			
			lemonzest wrote: System: 
 
Athlon64 3000+ @2.4GHz 
ATI Radeon X800XT Cats 5.8 (500/500MHz) 
Geil Value PC3200 2x512MB (1024MB) 
 
GZDoom 0.9.2 
Resolution 1280x1024 
64fps with Dynamic Lights on 
76fps Without Dynamic Lights 
 
Edit: I also used 4X Anti-Aliasing and 16X Anisotropic Filtering 
 
Looks Like GZDoom Is VERY Cpu bound
just an update, with the fog/lighting working correctly now
GZDoom 0.9.5
Resolution 1280x1024
48fps with Dynamic Lights on
70fps Without Dynamic Lights
4X Anti-Aliasing and 16X Anisotropic Filtering
 
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								MAZter[iddqd]  							 
									
		Posts:  4 		Joined:  Sat Sep 17, 2005 15:43 		
		
																					Location:  Moscow, Russia 
							
						
		 
		
						
					
						 
		 
								
						
									Post  
								by MAZter[iddqd]   »  Sat Sep 17, 2005 23:56 
			
			
			
			
			System:  
 
Athlon64 3200+ @2.5GHz  
MB Asus K8V-Se Deluxe 
ATI Radeon 9600XT (523/309Mhz) 
Transcend PC3200 2x512MB (1024MB)  
Windows XP SP2 
 
GZDoom 0.9.5  
Resolution 1280x1024  
40fps with Dynamic Lights on  
58fps Without Dynamic Lights (60fps with turned off trilinear filtering)  
 
4X Anti-Aliasing and 16X Anisotropic Filtering
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Cyrez  							 
									
		Posts:  45 		Joined:  Sun Sep 18, 2005 4:05 		
		
																										Location:  Missouri 
							
						
		 
		
						
					
						 
		 
								
						
									Post  
								by Cyrez   »  Sun Sep 18, 2005 4:14 
			
			
			
			
			The System:  
 
AMD Athlon 64 X2 OverClocked to 3.2GHz   
GeForce 6800 ultra GT OC x2 (sli interface) 
PC3200 2x1024MB (2048MB)  
Windows XP SP2  
 
GZDoom 0.9.5  
Resolution 1024 x 768  
78 - 84 fps with Dynamic Lights on  
102 - 113fps Without Dynamic Lights   
 
4X Anti-Aliasing and 16X Anisotropic Filtering
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Graf Zahl  							 
						GZDoom Developer 			
		Posts:  7148 		Joined:  Wed Jul 20, 2005 9:48 		
		
																Location:  Germany 
							
						
		 
		
						
					
						 
		 
								
						
									Post  
								by Graf Zahl   »  Sun Sep 18, 2005 8:20 
			
			
			
			
			Nice system. 
 
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								lemonzest  							 
									
		Posts:  101 		Joined:  Wed Aug 31, 2005 19:03 		
		
											Location:  Nottingham, UK 
							
						
		 
		
						
					
						 
		 
								
						
									Post  
								by lemonzest   »  Sun Sep 18, 2005 15:27 
			
			
			
			
			holy shit, but what do you get at 1280x1024? i'll have to try at 1024x768 to see what i get. 
 
Edit: just as i thought, GZDoom is cpu bound, i got the same results as i did last time (48/70) at 640x480 and at 1280x1024
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Graf Zahl  							 
						GZDoom Developer 			
		Posts:  7148 		Joined:  Wed Jul 20, 2005 9:48 		
		
																Location:  Germany 
							
						
		 
		
						
					
						 
		 
								
						
									Post  
								by Graf Zahl   »  Sun Sep 18, 2005 15:46 
			
			
			
			
			The rendering itself almost takes no time at all. That's what I noticed as well. 
 
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
																			
								lemonzest  							 
									
		Posts:  101 		Joined:  Wed Aug 31, 2005 19:03 		
		
											Location:  Nottingham, UK 
							
						
		 
		
						
					
						 
		 
								
						
									Post  
								by lemonzest   »  Sun Sep 18, 2005 16:41 
			
			
			
			
			Cyrez wrote: The System:  
 
AMD Athlon 64 X2 OverClocked to 3.2GHz   
GeForce 6800 ultra GT OC x2 (sli interface) 
PC3200 2x1024MB (2048MB)  
Windows XP SP2  
 
GZDoom 0.9.5  
Resolution 1024 x 768  
78 - 84 fps with Dynamic Lights on  
102 - 113fps Without Dynamic Lights   
 
4X Anti-Aliasing and 16X Anisotropic Filtering
just a question, what cooling are you using to chill that monster? and is it prime95 stable?
 
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Cutmanmike  							 
									
		Posts:  482 		Joined:  Sat Sep 03, 2005 23:34 		
		
						
						
		 
		
						
					
						 
		 
								
						
									Post  
								by Cutmanmike   »  Sun Sep 18, 2005 17:42 
			
			
			
			
			Cyrez wrote: The System:  
 
AMD Athlon 64 X2 OverClocked to 3.2GHz   
GeForce 6800 ultra GT OC x2 (sli interface) 
PC3200 2x1024MB (2048MB)  
Windows XP SP2  
 
GZDoom 0.9.5  
Resolution 1024 x 768  
78 - 84 fps with Dynamic Lights on  
102 - 113fps Without Dynamic Lights   
 
4X Anti-Aliasing and 16X Anisotropic Filtering
How much did that cost you?
 
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Cyrez  							 
									
		Posts:  45 		Joined:  Sun Sep 18, 2005 4:05 		
		
																										Location:  Missouri 
							
						
		 
		
						
					
						 
		 
								
						
									Post  
								by Cyrez   »  Sun Sep 18, 2005 20:05 
			
			
			
			
			lemonzest wrote: 
 
just a question, what cooling are you using to chill that monster? and is it prime95 stable?
liquid cooled, has to be, lol
and yes, i'm running Prime95 - 23.8 and it's very stable  
  
@Cutmanmike i have around $6000.00 invested in it so far  
 
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								DoomRater  							 
									
		Posts:  397 		Joined:  Tue Jul 19, 2005 4:14 		
		
																					Location:  Programmer's Room, talking to Will Harvey 
							
						
		 
		
						
					
						 
		 
								
						
									Post  
								by DoomRater   »  Sun Sep 25, 2005 6:28 
			
			
			
			
			While my rig is certainly dated in its video card it suffers more from bad airflow than anything else.  I can't figure out what else could cause it to run so hot (but I'll try redoing the heat dope anyway)  Oh yeah and the motherboard has taken a beating so it's not worth upgrading. 
 
AMD 1.3GHz 
NVidia TNT2 
128MB RAM (266MHz) 
Windows 2000 SP4 (IE and Task Manager removed) 
 
While I haven't really done any testing in that level I plan to now, despite this thread being ancient.