12 UT2004 Style Skyboxes for GZdoom/ZdoomGL Released
Moderator: Graf Zahl
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				BlackFish
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12 UT2004 Style Skyboxes for GZdoom/ZdoomGL Released
I came across some ut2004 skyboxes made by Hazel H. and I decided to experiment with them and then I made clones of these skyboxes to GZdoom! Now here we have 12 6 sided skyboxes that look great ingame.
Original Thread by Hazel H. and Previews
The Skyboxes for GZdoom/Zdoomgl
PNG Versions of the Skyboxes
Screenshots of one of the Skyboxes
			
			
													Original Thread by Hazel H. and Previews
The Skyboxes for GZdoom/Zdoomgl
PNG Versions of the Skyboxes
Screenshots of one of the Skyboxes
					Last edited by BlackFish on Sun Oct 30, 2005 23:32, edited 4 times in total.
									
			
						
										
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				Graf Zahl
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				Soultaker
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				Graf Zahl
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				Graf Zahl
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				Enjay
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Wow!  These are stunning, absolutely stunning.  It's a shame that so many of them feature water in the middle, it kind of limits their usability I think.  But yes, really amazing.
I think some people have released stand-alone tools at various times for ripping stuff out of Unreal resource files. However, with all versions of Unreal shipping with a version of UnrealEd, there has never been a great need for 3rd party tools.
			
			
									
						
										
						I think some people have released stand-alone tools at various times for ripping stuff out of Unreal resource files. However, with all versions of Unreal shipping with a version of UnrealEd, there has never been a great need for 3rd party tools.
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				Graf Zahl
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				Graf Zahl
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I just downloaded your PNG set. However, after closer inspection I had to conclude that these skyboxes are not particularly suitable for Doom.  They are all rendered in a way that the important imformation is too low. In a normal Doom level you normally only see the sky unless you lower the viewpoint. But that distorts the perspective.
Pity.
			
			
									
						
										
						Pity.
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				Soultaker
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