Has anybody created reflective or shiny surface shaders?
Moderator: Graf Zahl
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				Dave_B
														 - Posts: 34
 - Joined: Sat Nov 24, 2007 7:07
 - Location: Auckland, NZ
 
Has anybody created reflective or shiny surface shaders?
Has anybody created shiny texture shaders or surface reflection shaders?  I'm currently implementing reflective floor planes for creating submersible water with a reflective surface, but naturally I would like to keep the framerate down.  A shiny texture for metallic surfaces would also be of interest.  Any help with this would be appreciated.  Thanks.  