Actor Hits Ceiling
Moderator: Graf Zahl
- 
				Tora
 - Posts: 4
 - Joined: Mon Nov 21, 2005 19:54
 
Actor Hits Ceiling
How do I get "Actor Hits Ceiling" work on 3d floors? I can't get it to work =/
Or is it even possible?
			
			
									
						
										
						Or is it even possible?
- 
				NecroMage
 - Posts: 58
 - Joined: Sun Sep 11, 2005 20:31
 - Location: nj
 
I would highly doubt that it would work because (and i am not positive on this, so graf can correct me if i am wrong) the "ceiling" of the 3d floor is not a ceiling in the sense of how gzdoom sees it. The only thing that might work is  "Actor hits fake floor" but I do not know if that only works with transfere heights. It is something you might just try. And if that does not work then it would be a good feature for graf to add.
			
			
									
						
										
						- 
				justin023
														 - Posts: 165
 - Joined: Wed Sep 21, 2005 10:51
 - Location: Illinois
 
- 
				Ixnatifual
 - Posts: 36
 - Joined: Tue Sep 06, 2005 14:25
 
- 
				justin023
														 - Posts: 165
 - Joined: Wed Sep 21, 2005 10:51
 - Location: Illinois
 
- 
				Ixnatifual
 - Posts: 36
 - Joined: Tue Sep 06, 2005 14:25
 
- 
				wildweasel
														 - DRD Team Admin (Inactive)
 - Posts: 2132
 - Joined: Wed Jun 29, 2005 22:00
 - Location: the Admincave!
 
Think again. Imabayashi-sama demands respect.Ixnatifual wrote:Oh yes, Valve practically invented the rearranging of inanimate objects in games.
[edit] On that note...it would be awesome to have a ZDoom-based Sokoban game.
- 
				Ixnatifual
 - Posts: 36
 - Joined: Tue Sep 06, 2005 14:25
 
- 
				Graf Zahl
														 - GZDoom Developer

 - Posts: 7148
 - Joined: Wed Jul 20, 2005 9:48
 - Location: Germany
 
- 
				Lexus Alyus
														 - Posts: 95
 - Joined: Mon Aug 29, 2005 16:17
 - Location: Nottingham, UK
 
- 
				Graf Zahl
														 - GZDoom Developer

 - Posts: 7148
 - Joined: Wed Jul 20, 2005 9:48
 - Location: Germany
 
- 
				Ixnatifual
 - Posts: 36
 - Joined: Tue Sep 06, 2005 14:25
 
- 
				Graf Zahl
														 - GZDoom Developer

 - Posts: 7148
 - Joined: Wed Jul 20, 2005 9:48
 - Location: Germany
 
- 
				Ixnatifual
 - Posts: 36
 - Joined: Tue Sep 06, 2005 14:25
 
- 
				wildweasel
														 - DRD Team Admin (Inactive)
 - Posts: 2132
 - Joined: Wed Jun 29, 2005 22:00
 - Location: the Admincave!