[Fixed] Textured automap causes crash in latest ZDoom sync
Moderator: Graf Zahl
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				Rachael
														 - Developer

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 - Joined: Sat May 13, 2006 10:30
 
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				Graf Zahl
														 - GZDoom Developer

 - Posts: 7148
 - Joined: Wed Jul 20, 2005 9:48
 - Location: Germany
 
Re: [Fixed] Textured automap causes crash in latest ZDoom sync
Crap, I totally forgot that part. I think one of these days I need to go through the entire virtual interface and mark all methods 'override' that override stuff from ZDoom.