Without -file it treats the extension as an identifier.
.wad gets loaded as WAD, .deh as Dehacked patch and .lmp as demo. Everything else gets ignored.
			
			
									
						
										
						Model questions
Moderator: Graf Zahl
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				justin023
														 - Posts: 165
 - Joined: Wed Sep 21, 2005 10:51
 - Location: Illinois
 
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				Graf Zahl
														 - GZDoom Developer

 - Posts: 7148
 - Joined: Wed Jul 20, 2005 9:48
 - Location: Germany
 
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				justin023
														 - Posts: 165
 - Joined: Wed Sep 21, 2005 10:51
 - Location: Illinois
 
I hope the reason for half the model being gone is because it isn't fully implemented. I made a (really awful) test model and the location of the skin is very wrong in-game but it's fine in the modeler?! Is this my fault somehow? I also modified a quake 2 barrel and it's skin is fine. Summon "q2_barrel" and "zoid" to check it out