Name my port contest
Moderator: Graf Zahl
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				Jonathan
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				Graf Zahl
														 - GZDoom Developer

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				Hobbs
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				chaoscentral
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				Willis
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				lemonzest
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				Willis
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				Graf Zahl
														 - GZDoom Developer

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Willis wrote: that would almost make it seem like a ZdoomGL comunity build though
or based off the ZDGL code in some form
THere are some parts from ZDoomGL in here but not much.
The only things I took from it are the sky rendering code, the clipper and parts of the dynamic light code although I did some heavy optimizations to that to make it faster.
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				The HavoX
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				solarsnowfall
														 - Persecution Complex
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				SlayeR
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GLADE is a GTK ui creation tool 
  http://glade.gnome.org/
			
			
									
						
										
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				Hobbs
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				SlayeR
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Heh, when I start it up I get "ZGL: This won't take effect until ZDoomGL is restarted" in the consoleGraf Zahl wrote:THere are some parts from ZDoomGL in here but not much.
The only things I took from it are the sky rendering code, the clipper and parts of the dynamic light code although I did some heavy optimizations to that to make it faster.
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				Graf Zahl
														 - GZDoom Developer

 - Posts: 7148
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