Both sound really stupid to me, but every title for everything I've come up with in my life sounded stupid, so here goes.
GLoom (If you wanted to keep the ZDoom reference it could be zGLoom)
GLADE (GLAdvanced Doom Engine) (Again, if you wanted to keep the ZDoom reference it could be zGLADE)
Willis wrote:
that would almost make it seem like a ZdoomGL comunity build though
or based off the ZDGL code in some form
THere are some parts from ZDoomGL in here but not much.
The only things I took from it are the sky rendering code, the clipper and parts of the dynamic light code although I did some heavy optimizations to that to make it faster.
Graf Zahl wrote:THere are some parts from ZDoomGL in here but not much.
The only things I took from it are the sky rendering code, the clipper and parts of the dynamic light code although I did some heavy optimizations to that to make it faster.
Heh, when I start it up I get "ZGL: This won't take effect until ZDoomGL is restarted" in the console