Crouching in Risen3D?

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KyleKatarn1980
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Joined: Fri Sep 04, 2026 11:47

Crouching in Risen3D?

Post by KyleKatarn1980 »

Now we all now that the classic Doom games did not have a jumping or crouching mechanic cause it was the early 90s, but with Risen3D now the player can jump it's way around the level, but what about crouching? I swear there are a few parts of Doom II's level like in Map 04 where a lower hole is visible after I collected a red key card, I wanna crouch through that hole a lot quicker than exiting the door from that same room. Even GZDoom had a crouch mechanic, what if Risen3D can have an update where the player would have both a jump and crouch mechanic at the same time?

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Enjay
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Re: Crouching in Risen3D?

Post by Enjay »

I did once have a discussion about crouching with Graham Jackson (port author), but it wasn't a priority for him. Unfortunately, Graham passed away earlier this year. So, unless someone else decides to work on Risen3D, it won't be receiving and more updates.

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