[fixed] Problem with reflected skyboxes
Moderator: Graf Zahl
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[fixed] Problem with reflected skyboxes
Whenever you have a Quake 2 styled skybox, it does not reflect properly when using Sector_SetPlaneReflection. The skybox appears to continue drawing the sides, and only when it reaches a new skybox face does it place the correct image. This does not occur with wall mirrors, and affects both floor mirrors and ceiling mirrors.
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