something strange with the rabbit head cursor

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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NeoHippo
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Joined: Tue Sep 13, 2005 0:47
Location: British Columbia Canada

something strange with the rabbit head cursor

Post by NeoHippo »

I'm not sure if this is a bug or not, so I post it here.

While the rabbit head does not show up in-game, it does something odd during a video capture.
Hopefully somebody can figure out what is going on.
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Graf Zahl
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Re: something strange with the rabbit head cursor

Post by Graf Zahl »

The bunny is the Windows system cursor so it's outside the engine's control what happens here.
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NeoHippo
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Re: something strange with the rabbit head cursor

Post by NeoHippo »

I guess it has something to do with the new menu system, and somehow Camtasia Studio interacts with GZDoom that it records the cursor. It's a bit of a nuisance but not a big deal, I can capture the gameplay with FRAPS, which works ok.
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Graf Zahl
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Re: something strange with the rabbit head cursor

Post by Graf Zahl »

NeoHippo wrote:I guess it has something to do with the new menu system, and somehow Camtasia Studio interacts with GZDoom that it records the cursor.

Sounds more like a bug with Camtasia then...
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Gez
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Re: something strange with the rabbit head cursor

Post by Gez »

In the mouse options menu, you can change the cursor. Try putting it to "system cursor" so that ZDoom doesn't change it at all.

Or you can make yourself a mod with a fully transparent cursor.

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