or you could do something similar and achieve a near-close effect.
[no]InsideWaterWarp(sector tag);
Moderator: Graf Zahl
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BlazingPhoenix
- Posts: 488
- Joined: Sun Aug 28, 2005 5:11
[no]InsideWaterWarp(sector tag);
possible? we could have the water warped in the inside like Quake! 
or you could do something similar and achieve a near-close effect.
or you could do something similar and achieve a near-close effect.
Last edited by BlazingPhoenix on Sat Nov 26, 2005 21:01, edited 1 time in total.
